DFS Maze Generator
This program was my first attempt at a video game from scratch. The level design was to be a DFS maze. The green square is the start. The red square is the finish which is also located the furthest possible distance from the start. The yellow squares simply indicate dead ends and the other various colors where chest rooms of varying rarity in about 10% of the dead ends.
It is written in Java and LWJGL.
It is written in Java and LWJGL.